Get Real
Author: Ann-Merete Iversen
Facilitated by the teacher
The aim is to visualise and create a prototype that is communicable to the client.
1 day
Groups 5-20
Whiteboard & creative materials
Steps
- The students consider the idea/solution from the former phase (ideate) and give it a ‘manifest’ expression
- The students choose materials for their model – paper/pen, building materials etc. A prototype should be created regardless of whether the idea/solution is abstract or material. For example, if the idea is about changing communication patterns in an organization a model should be created.
- During this process, the students should solve design issues for the prototype. For example, issues such as ‘How much? How tall? Who?’ etc should be addressed.
- The students should keep a record of the discussions during the drawing/building process of the prototype. Students could also take pictures during this stage.
- The students present their models and decide what model will be presented to the client and how it will be presented.
Reflection
The clients may not value odd-looking pieces of ‘prototyping-art’. However, after an explanation from the students, they will value and understand the innovation that the prototype represents.
The activity could be done using online tools such as Padlet, virtual whiteboard and breakout rooms in Teams/Zoom.
The activity could be done using online tools such as Padlet, virtual whiteboard and breakout rooms in Teams/Zoom.
Inspiration